![]() ![]() Fixed flamer doesn't ignite aliens when all weapons are allowed Mostly noticeable on Cargo Elevator mission Fix aliens' incorrect spawn on railings when rm_carnage is used. Print a message that marine is incapacitated 0 - Regular Alien Swarm game rules, 1 - Rifle Mod Classic rules, 2 - "Level One Challenge" rm_challenge 0 Activates a challenge which is a modification of game rules, like Rifle Mod, ASBI or Ch1ckensCoop. The default value is 0 which is Assault Rifle rm_weapon 5 command Sets the default weapon for weapon restricted mode(Rifle Mod), values from 0 to 20 are accepted. rm_bots 0 command disables automatic bots adding at the round start rm_hpregen 0 command disables health regeneration. rm_weapons 2 command allows weapons: Rifle, Vindicator, Autogun, Pistols, Sentry, Ammo, Heal Added rm_add_bots_by_default cvar if 1 adds bots to each round by default ![]() Added rm_flamer leader command if 0 converts flamer to rifle on mission start 0 = default Alien Swarm, 1 = Rifle Mod Casual, 2 = Level One Challenge, 3 = Rifle Run rm_default_game_mode (1 by default) is a cvar which allows server administrator to force the default game mode this server will be started with. Added rm_challenge 3 which enables Rifle Run challenge which is basic Alien Swarm but with rifles only. Added rm_weaponreq leader command if 0 deletes flamer(or other weapon) requirement to start mission. Scaling horde size using rm_carnage setting Hidden onslaught drone at 0,0,0 coordinate ![]() Fixed medic bot not healing with med gun rm_health_decrease_amount is 7 by default means that health decreases by 7 points every 5 seconds. Knocked out marines now have decreasing health, when they run out of health they die. Fixed knocked down marines teleportations Fixed shieldbug put to sleep by electro stun Fixed mortarbug put to sleep by electro stun Although it is still not working perfectly This is done by changing incapacitated marine faction to FACTION_NONE. Fixed aliens target incapacitated marine. Adrenaline still works and does manual slow motion effect rm_slowmo 0 is a leader command to disable slow motion effect on maps. rm_spawners_infinite 1 is a leader command to make all spawners infinite. Added rm_spawners_infinite and rm_slowmo. Excepts values 0 - Enable all weapons, 1 - Only rifles, 2 - Level One weapons only. If 0 deletes flamer(or other weapon) requirement to start mission.Īvailable to leader only during briefing screen. These cvars control health scale of aliens for each difficulty:Īvailable to leader only during briefing screen. Biomass can be ignited by an explosion from a grenade Aliens attack sentry guns and can destroy them You need to quickly eliminate Mortar bug. But bots are still stuck if Mortar bug shoots. They take less damage then players and reload very fast, they don't die from parasites' infestation, can follow you through tons of aliens. If you add bots and play with them the newly connected player will be able to play by taking one of the bots. Bots are automatically added to fill free slots Increased health and speed of aliens but decreased damage Flamer doesn't ignite aliens but causes damage Choosable extra item(adrenaline, freeze grenades etc) But player is allowed to choose any sentry gun as a secondary weapon Forced ammo satchel as a secondary weapon. Players now don't die but lose consciousness, conscious player can revive a teammate by holding E (USE) key Forced assault rifle as a primary weapon Usually Alien Swarm folder is located here:Ĭ:\Program Files (x86)\Steam\SteamApps\common\alien swarm\ But backup the files you're replacing to be able to revert later. All you need is to do steps 2, 3 listed above and start the game as usual. You can also host a Riflemod server from the game directly. Make sure you have sv_allow_lobby_connect_only 0 set in your swarm/cfg/server.cfg to prevent often server crashes Copy with replacement Riflemod's server.dll to swarm/binĤ. Download the regular Alien Swarm Dedicated serverĢ. Can be installed on a dedicated server or on a regular game.Ĭheck out the Feedback thread for the latest versionġ. However rifle only restriction can be disabled and a number of modifications can be turned on during briefing, see commands. Rifle Mod is an Alien Swarm server-only mod that forces players to play with assault rifles only, harder aliens, more ammo, smarter bots. ![]()
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